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Despite the game's lack of popularity in the West, RF Online has been successful for CCR in South Korea. RF Online's developer, CCR, then decided to self-published the game for North American and European audiences and did this up until they re-licensed the game to GamesCampus.
#Rf online gameplay license#
When Codemaster's license for RF Online expired, the NA/EU service shut down on November 9, 2008. The North American and European version of the game launched on Februas a retail product that required a subscription through Codemasters.
#Rf online gameplay free#
The game switched from a pay to play to free to play model in 2006. The company invested over $8 million USD into developing RF Online. RF Online took over 5 years to develop and employed a staff of over 100. RF Online was developed by South Korean game studio CCR and launched in South Korea in October 2004 as a pay to play game with a subscription. Several localized versions of RF Online are no longer available. Game Engine: R3 Engine (Developed by CCR) Bellato specialists have access to MAUs that are not only tough, but can also inflict massive damage.Īdditional Info RF Online Additional Information They can also set up guard towers to protect allies in hostile areas. They specialize in mining and processing resources as well as manufacturing and upgrading equipment. Specialist – specialists are inventors and craftsmen.Cora spiritualists can summon Animus to help them in battle. They have the lowest defense of all the classes.
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